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Toybox of Terrors

Video Game

Toybox of Terrors is a video game concept created as part of my senior thesis at SUNY Purchase. The goal was to explore a design medium that I had never used before, but desired to learn. This project combined game design (primarily narrative and environment design) with 3D modeling and animation; all things I had no prior experience in. Learning two complex software programs - Unity and Blender - was a core challenge, as well as learning to design beyond a two dimensional space.

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